内容字号:默认大号超大号

段落设置:段首缩进取消段首缩进

字体设置:切换到微软雅黑切换到宋体

中国规上工业企业利润连续三个季度增长

Mac Firefox下检测不到MouseWheel事件解决办法

2016-10-27 12:47 出处: 人气:  评论(0

Mac Firefox下检测不到MouseWheel事件解决办法

最近做flash版微博发现了这个问题,主要现象是在mac下的firefox浏览器.检测不到鼠标滚动事件MouseWheel事件.
google之发现老外的一个解决方案,利用js监听MouseWheel事件将detal数值返回给flash.

一.包含了二个文件一个是as文件,看了一下代码主要功能:
1.首先判断是否是mac系统如果不是就结束监听.
2.监听舞台MouseMove事件来判断当前所操作的目标对象,并且给js注册了_externalMouseEvent事件,用于js回调.
3.当js调用_externalMouseEvent方法后,自定义MouseWheel事件并且让目标操作对象广播出去.

使用方法:
MacMouseWheel.setup(this.stage);

flash这边很简单,只需要把舞台传给MacMouseWheel对象即可.舞台上其他对象监听MouseWheel事件不需要任何更改.

代码如下:

package com.pixelbreaker.ui.osx { import flash.system.Capabilities; import flash.display.InteractiveObject; import flash.display.Stage; import flash.events.MouseEvent; import flash.external.ExternalInterface; /** * @author Gabriel Bucknall * * Class that supports using the mouseWheel on Mac OS, requires javascript class * swfmacmousewheel.js */ public class MacMouseWheel { private static var instance:MacMouseWheel; private var _stage:Stage; private var _currItem:InteractiveObject; private var _clonedEvent:MouseEvent; </code></div> public static function getInstance():MacMouseWheel { if (instance == null) instance = new MacMouseWheel( new SingletonEnforcer() ); return instance; } public function MacMouseWheel( enforcer:SingletonEnforcer ) { } /* * Initialize the MacMouseWheel class * * @param stage Stage instance e.g DocumentClass.stage * */ public static function setup( stage:Stage ):void { var isMac:Boolean = Capabilities.os.toLowerCase().indexOf( "mac" ) != -1; if( isMac ) getInstance()._setup( stage ); } private function _setup( stage:Stage ):void { _stage = stage; _stage.addEventListener( MouseEvent.MOUSE_MOVE, _getItemUnderCursor ); if( ExternalInterface.available ) { ExternalInterface.addCallback( 'externalMouseEvent', _externalMouseEvent ); } } private function _getItemUnderCursor( e:MouseEvent ):void { _currItem = InteractiveObject( e.target ); _clonedEvent = MouseEvent( e ); } private function _externalMouseEvent( delta:Number ):void { trace( "delta : " + delta ); var wheelEvent:MouseEvent = new MouseEvent( MouseEvent.MOUSE_WHEEL, true, false, _clonedEvent.localX, _clonedEvent.localY, _clonedEvent.relatedObject, _clonedEvent.ctrlKey, _clonedEvent.altKey, _clonedEvent.shiftKey, _clonedEvent.buttonDown, int( delta ) ); _currItem.dispatchEvent( wheelEvent ); } } } internal class SingletonEnforcer{}

二.页面js:
1.需要使用swfobject.js这个网上可以自己下载2.0以上版本.
2.需要加入swfmacmousewheel_src.js

3.增加以下语句(加粗行)
var attributes = {
id:”FlashMiniBlog2″
};
swfobject.embedSWF(“FlashMiniBlog2.swf”, “altContent”, “100%”, “100%”, “10.0.0″, “expressInstall.swf”, flashvars, params, attributes);
swfmacmousewheel.registerObject(attributes.id);

swfmacmousewheel_src.js代码:

/** * SWFMacMouseWheel v2.0: Mac Mouse Wheel functionality in flash - * * SWFMacMouseWheel is (c) 2007 Gabriel Bucknall and is released under the MIT License: * * * Dependencies: * SWFObject v2.0 rc1 * Copyright (c) 2007 Geoff Stearns, Michael Williams, and Bobby van der Sluis * This software is released under the MIT License */ var swfmacmousewheel = function() { if( !swfobject ) return null; var u = navigator.userAgent.toLowerCase(); var p = navigator.platform.toLowerCase(); var mac = p ? /mac/.test(p) : /mac/.test(u); if( !mac ) return null; var regObjArr = []; var deltaFilter = function(event) { var delta = 0; if (event.wheelDelta) { delta = event.wheelDelta/120; if (window.opera) delta = -delta; } else if (event.detail) { delta = -event.detail; } if (event.preventDefault) event.preventDefault(); return delta; } var deltaDispatcher = function(event) { var delta = deltaFilter(event); var obj; for(var i=0; i&lt;regObjArr.length; i++ ) { obj = swfobject.getObjectById(regObjArr[i]); if( typeof( obj.externalMouseEvent ) == 'function' ) obj.externalMouseEvent( delta ); } } if (window.addEventListener) window.addEventListener('DOMMouseScroll', deltaDispatcher, false); window.onmousewheel = document.onmousewheel = deltaDispatcher; return { /* Public API */ registerObject: function(objectIdStr) { regObjArr[regObjArr.length] = objectIdStr; } }; }();

1.主要是判断是否是mac系统
2.然后监听onmousewheel 事件
3.处理了一下delta的数值,因为在不同浏览器上每次滚动delta的值都不相同,保证和flash的delta值相同step为3.

分享给小伙伴们:
本文标签:

相关文章

关于我们| 网站地图| 联系我们|加入我们|投稿反馈 邮箱:2817575409@qq.com